<Feat Id="101" Name="Improvised Weapon Mastery" Type="Combat">
  <description>You can turn nearly any object into a deadly weapon, from a razor-sharp chair leg to a sack of flour.</description>
  <prerequisites>Catch Off-Guard or Throw Anything, base attack bonus +8.</prerequisites>
  <prerequisite_feats>Catch Off-Guard|Throw Anything</prerequisite_feats>
  <benefit>You do not suffer any penalties for using an improvised weapon. Increase the amount of damage dealt by the improvised weapon by one step (for example, 1d4 becomes 1d6) to a maximum of 1d8 (2d6 if the improvised weapon is two-handed). The improvised weapon has a critical threat range of 19-20, with a critical multiplier of �2.</benefit>
  <normal>
  </normal>
  <special>
  </special>
  <source>PFRPG Core</source>
  <teamwork>0</teamwork>
  <critical>0</critical>
  <grit>0</grit>
  <style>0</style>
  <performance>0</performance>
  <racial>0</racial>
  <companion_familiar>0</companion_familiar>
  <race_name>
  </race_name>
  <note>
  </note>
  <goal>
  </goal>
  <completion_benefit>
  </completion_benefit>
  <multiples>0</multiples>
  <suggested_traits>
  </suggested_traits>
</Feat>